What's new in v2.1.0 (from v2.0.0):
Stable edit mode updates - Switched from depsgraph handler to modal timer (no more crashes when adding vertices) BMesh memory optimization - Single BMesh instance reused per update cycle Geometry Nodes support - Target mesh updates track evaluated/modified geometry Works in Solid mode - No forced viewport mode switch Save baked images - Export to PNG, JPG, TIFF, EXR Re-entry prevention - No infinite loops during updates
Replaced slow modal timer polling with depsgraph handler - updates only when objects actually change Added hash-based change detection to avoid redundant recalculations Now works in Edit Mode for both image plane AND target mesh Supports vertex distortion of the image plane for warped projections Tracks Geometry Nodes/modifier changes on target mesh Added "Use Real Size (from DPI)" option - reads DPI metadata from JPEG, PNG, TIFF Respects scene unit scale for accurate real-world sizing