In short:
Compatibility version for Blender 5.0 and listen to this: it doesn’t check for the Copy Global Transforms addon anymore --- Because we don’t need it. In fact, it doesn’t use it at all anymore. Life is simpler, things run smoother, and your bones will rotate faster than ever. (Disclaimer: no actual scientists were harmed or consulted in the making of these "performance improvements". And all their bones are still intact… probably.)
Everything works more reliably and predictably, and it doesn't clog Blender when running in CLI.
Blender 5.0 Compatibility: Updated to work with Blender 5.0, including Action Slots. Removed old addon checks no longer needed.
Rotation Accuracy: Replaced “Copy Global Transform” with direct matrix operations, giving more consistent and reliable results.
Selection Handling: The addon now properly detects selected pose bones and ignores empty selections.
Background Mode Support: The addon is now skipped when Blender is in background mode (blender -b) to avoid potential issues, console spamming or wasting resource.
Platform-specific UI: The console button only appears on Windows.
Optimization and Cleanup: Reorganized code and more efficient keyframe iteration
Full Changelog: 1.4.6...1.4.7
Full Changelog: 1.4.5...1.4.6
Full Changelog: 1.4.3...1.4.5
Bugfix, simplification and GUI tweaks.
Full Changelog: https://github.com/L0Lock/convertRotationMode/compare/1.4.2...1.4.3
Removed need for CRM_OT_enableAddon operator, and cleaned up code.
Full Changelog: https://github.com/L0Lock/convertRotationMode/compare/1.4.1...1.4.2
Full Changelog: https://github.com/L0Lock/convertRotationMode/compare/1.4.0...1.4.1
Full Changelog: https://github.com/L0Lock/convertRotationMode/compare/1.3.2...1.4.0