OMG this add-on is so freaking good, Maya style pie menu is what I always miss about since I switch to Blender.
3 hotkeys to access most functionality as fast as possible. Brings pie menus to poly modeling, curve editing, uv mapping and animation. Replaces the traditional context menu with a pie menu, enabling many more functions on the same hotkey. Pie menus gets faster to navigate with muscle memory and lets you focus on the task at hand. Operations are sensibly placed across contexts. The top option will "Merge" in Edit mode, "Join" in Object mode and "Make Segment" between selected points in Edit Curve mode. Meant to work in conjunction with Blender community's "3D Viewport Pie Menus" add-on.
Right Mouse : Mode selection pie menu
Shift + Right Mouse: Context sensitive pie menu
Ctrl + Right Mouse: Pivots pie menu
Made with inspiration from an ancient Mayan pie recipe and works well with the industry compatible keymap.
Update for release of Blender 4.2 + Fixes from feedback.
Fixed missing delete sub menu. Added Sculpt Context menu (copied from 'W' menu).
Added Pivots pie menu that contains these sub menus:
Sculpt Mode selection is not implemented but will be when I figure out how to add brush settings panel to the pie menu.
This extension does not require special permissions.
OMG this add-on is so freaking good, Maya style pie menu is what I always miss about since I switch to Blender.
So, I really love this idea, but I wish there was an easy way to change it from right click, to right-click-drag so it doesn't mess up all my other shortcuts. Otherwise, it's great! Just a check box, or some kind of setting to easily adjust all the shortcuts would be awesome. I've tried to do it via the Keymap editor, but it's quite time consuming, and I'm not sure I got it all.