Bone Aligner for aligning bones in Edit Mode based on their names.
It offers two functions:
Active to Selected: Aligns the active bone to a selected bone with the same name.
Selected to Active: Aligns a selected bone with the same name to the active bone.
Includes a case-sensitive option and only works in Edit Mode, with a prompt to switch modes if used elsewhere.
Ideal for aligning bones in armatures during animation or rigging, ensuring consistent bone positions and transforms.
Added Simplified Chinese and Traditional Chinese translations (Blender restart required after language switching).
This extension does not require special permissions.
非常好插件