The MacOS interface style recreated in Blender. This is primarily a color overhaul where I used Apple's MacOS dark mode color palette in place of Blender Dark's default colors. Blue is still for modifiers, orange is still for objects, they're just different shades now. Blue is used as the accent color over orange. You shouldn't have any issues adapting from Blender Dark.
Tip: for added MacOS realism, change the Blender interface font to SF Pro Regular, and the monospace font to SF Mono Regular. You can change the interface font in Blender Preferences > Interface > Text Rendering. You can download the Apple SF fonts from https://developer.apple.com/fonts/
v1.0.9 changes the color of curves in edit mode to be more readibly seen and to be more in line with Blender's standard color scheme. Wires are now black instead of light grey, and curve handles match the proper colors as Blender Dark (yellow for automatic, green for vector, purple for aligned, and black for free).
(While v1.0.4 shaded curves to be lighter, I eventually found the darker wires were easier to see in most circumstances and decided to change this back.)
Very nice theme, there is little bug at some text boxes tho, i already submit an issue in github,
Thanks for your theme, very nice!