Note: If you are using Blender versions prior to 5.0, it is not recommended to update to this version.
I have updated all three themes for full Blender 5.0 compatibility.
Where possible, I adjusted them to align with the new visual language while preserving as much of their original atmosphere and style as I could.
However, some changes introduced by Blender itself are beyond my control, so certain subtle aspects of the themes may feel different from previous versions.
Hover Highlight
In Blender 3.x, I could fully customize the hover highlight color.
Starting from 4.x, this color became system-generated based on the theme’s base colors, and this behavior continues in 5.0.
This limits how much I can influence interaction feedback, which may make some subtle or restrained themes feel slightly different than intended.
Panel Borders and Outlines
Blender 5.0 applies uniform visual treatment to panels, areas, and outlines, including slightly more noticeable borders and outlines.
I cannot override this behavior, so themes that previously felt visually subtle or gave a low-noise visual impression may appear slightly heavier or more structured.
Spacing and Layout
Panel spacing, padding, and control layout are now standardized in 5.0, so I cannot perfectly replicate the 4.x layout rhythm.
This affects the overall interface feel and the spatial relationships between controls.
Rounded Corners
While not strictly enforced, Blender 5.0 standardizes corner rounding for panels, headers, and controls.
The themes cannot directly set these radii, so the interface may look slightly different from previous versions.
Because of these enforced UI behaviors, some details of my themes may not fully match their appearance in 3.x–4.5.
The slight sense of unfamiliarity you may notice comes from Blender’s updated interface rules, not the themes themselves.
I feel a small sense of regret that some parts of the themes cannot perfectly preserve their original subtlety, but I hope the overall atmosphere and usability remain intact.
I will continue to provide Blender 5.0 compatibility fixes only for these three themes.
Future updates will focus on adaptation and usability, rather than attempting to restore older interface behaviors that Blender no longer supports.
If you are new to Blender, I recommend becoming familiar with the default UI first.
Using custom themes too early may make it harder to learn the interface and could affect your initial workflow experience.
The Eclipse theme has been fully updated for Blender 5.0 compatibility.
This release includes refined adjustments to several interface areas, improving visual clarity while preserving the theme’s original aesthetic and overall experience.
If you're new to Blender, it's best to stick with the official default UI theme until you have a solid understanding of the native interface.
Using custom themes too early can make the learning process less intuitive and may cause confusion.
This update aims to enhance clarity without changing the theme’s core visual identity. Enjoy the refinement.
The Eclipse theme has been fully updated for Blender 5.0 compatibility.
This release includes refined adjustments to several interface areas, improving visual clarity while preserving the theme’s original aesthetic and overall experience.
If you're new to Blender, it's best to stick with the official default UI theme until you have a solid understanding of the native interface.
Using custom themes too early can make the learning process less intuitive and may cause confusion.
This update aims to enhance clarity without changing the theme’s core visual identity. Enjoy the refinement.
The contrast of the 3D view window has been optimized.
In edit mode, points and lines have been changed to black because I found light colors uncomfortable for the eyes.
Some details have also been optimized, though I can't remember which parts specifically. Apologies for that, but it's definitely a positive improvement.
No changelog for this release.