Hello, thanks for this great addon.
I didn't find where to post bug reports, so I post here. I don't see "Empty Mesh Object" in the meny in Blender 5.0. I wonder if that is a bug.
Hi, thanks for this add-on, I think the idea is great.
But unfortunately, personally I find this too distracting to use, because the red is not removed right after saving, but you need to do interact with UI before red is removed. I don't know why, but I find it breaking my flow too much.
So, I wonder, if it could be possible to remove the red layer right after saving? I assume that it may not be as straight forward as it seems, as it would need some listeners etc. (I'm not particularly familiar with that kind of stuff)
But maybe a workaround could be implemented: A simple command that would remove the red and save the scene. And that command could be mapped (by user) to Ctrl-S (or what ever). Then one user interaction would both remove the red and save the file.
Thank you for this and other fantastic add-ons you have created. These give so much good flow when working in Geometry Nodes.
I made a little script for myself for this add-on. The Script checks if I have Store Named Attribute node selected.
If there is one selected, it fires the command that adds Named Attribute node with name set. (bpy.ops.node.add_named_attribute_node()
If I don't have "Store Named .." node selected, it opes the list. (bpy.ops.wm.call_menu(name="ATTRLIST_MT_Menu"))
That way I need only one shortcut for these both commands, as if I don't have the Node selected, then the first command does nothing. And if I have the node selected, I mostly likely want to add the node for the Attribute stored in that node, not the others.
But thank you again for the great addons.
Good idea.👍🏻
Perfect. Thank you. This should be a default feature in Blender.
Hi Big thanks for this add-on. I have been using my own script, but this workflow seems better.
I have two suggestion though, which I don't know if it is possible, as I struggled with the same issue in my script.
The issue is that I can't see color changes live when I adjust the color from the Color Wheel. If I change the Frame/Node color from the Color Wheels that opens from the N-Panel, I can see the color change immediately. But if I use the wheel from the pie (or use my own script), I have to first adjust the color, and then “assign” it.
I don't know if this just something that is not possible in Blender for some reason.
Hi and thanks for the review. :D
Yes, immediate changes would be great. I think it might be possible but I am not completely sure. Deffinately something to keep in mind for the next version.
This is a great addon. But is it possible to map other mouse buttons than just the left button? It would be very useful if we could use the middle mouse and right mouse buttons too.