A Blender add-on that displays a list of materials and other node trees right in the toolbar of the Node Editor.
This makes it easier to switch between different materials while shading, and different compositing setups while working with multiple scenes.
Older versions:
There are multiple sources of node trees in Blender, namely:
By clicking on one of the listed items, the Node Editor will switch to that tree and select the related objects.
Lists all the materials according to the options below. Click on a name to switch to the nodes for that material.
Lists all geometry nodes modifiers and tools in the scene.
Lists all the lamp data in the current scene, as well as the World nodes. Click on a name to switch to the nodes for that lamp.
Lists each scene - clicking on one will take you to the compositing nodes for that scene.
When switching to a material that is not actually used by any objects, a dummy object (which has no vertices) is created. This is because the only way to control what material is displayed in the Node Editor via Python is by selecting the object that material is assigned to.
The dummy object is automatically deleted once it is no longer needed (though only when you switch to another material).
No changelog for this release.
This extension does not require special permissions.
We've added new mandatory fields: Featured Image and Icon. Featured Image is shown at the home page instead of the first preview image, and icon is shown in the extension's title (and later will be shown in Blender as well).
Could you please update your extension with an icon and a featured image?
Apologies for the late heads up.
Sign in to comment.
LGTM