LiveryHelper is a simple tool that makes creating, editing and customizing car liveries much easier!
Select a source image, in addition to metallic + roughness maps (if you want them), choose a base color tint, then apply the livery to the selected mesh. The livery can be moved, rotated, scaled, and even mirrored on the other side of the car automatically. Liveries can be applied "Planar", ie; projected onto the car like a sticker, or using "Box" projection (otherwise known as "Triplanar" projection), for large tiling textures.
All of the above uses Blender's built-in functionality, and is generated and added to the Material's shader nodes in the form of a Node Group and an Empty to move/rotate/scale your livery. This, in addition to keeping projects simple and portable, means:
To use:
(LiveryHelper thread on BlenderArtists is here)
No changelog for this release.
This extension requests the following permission:
Loading source livery images
Please provide previews from inside the Blender UI, so users know where to find the tools, and how to use them. Quick and short video will be appreciated too. I would also advise you to document steps in description.
Can you provide a way for users to report bugs? Otherwise you'll get bad reviews with them. If you don't have Github repository (which I suggest you do), you can open thread on blenderartists.org and link that, so users can communicate to you in some way.
Hey everyone,
Just a heads-up about a recent change regarding the licensing of add-ons on the Blender extension platform. Moving forward, all add-ons will need to be released under the GNU/GPL 3.0 license (SPDX:GPL-3.0-or-later). This is mainly to keep things simple and consistent across the board.
Previously, we accepted various licenses as long as they were compatible with Blender’s distribution. However, to avoid any confusion and streamline the process, all add-ons using the bpy API should now be presented as GPL 3 (the same license the Blender bundle is distributed). Regardless of whether the original code was under GPL 2, or something else like MIT or ZLIB.
Existing add-ons versions won't be affected. However, new updates will need to comply to the revised requirements.
Thanks for understanding, and feel free to reach out if you have any questions.
Approved
When you're editing extension there is Report Issues field under the description, paste the blenderartists link you made there to make it more discoverable
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Ready for review