All add-on functions can be enabled/disabled in the preferences
Alt Navigation - Navigate like in Maya
Dbl-Click to Select Mesh Island
Auto Delete - Instantly delete verts,edges and faces with no menu pop up with the Delete key
Maya Pivot - Pivot operation in Object mode that works similar to D in Maya
Toggle Retopology - One Click Toggle Retopology Overlay + settings and tool
UV Toolkit Panel - A collections of tools for the UV editor
Add Objects Pie - Faster way to add Mesh Primitivs, that also is automatically scaled relatively so it's never too big/small on the screen
Workspace Pie - Switch Workspace Faster
Cursor Pie - Better Pie Menu on Shift S with better pivot functinality then the defualt one
Fast Merge - Merges the active/selected verts to the vert nearest mouse position
Connect - Connects Edges/Faces like in Maya/3ds Max
CAD Decimate - Tool to decimate very high poly meshes
Auto LOD - Tool to quickly create LODs
Quick Bake Name - Tool to quickly create bake names for high and low poly objects
Polycount List - Get a list of objects and there poly count in realtime!
Toolkit Panel - Adds new Modeling and utility operations to to the Toolkit Panel
Quick Export - Exports the currently selected meshes
Material Index - Tool to sort and assign Material Indexes after a index list. Useful for when exporting models to 3ds Max when using multi materials.
Minor fix for Snap to Grid Floor
This extension requests the following permission:
Export/Import .obj files and use of temp folder
Before approving this add-on, the following modification is required:
More clear rules about that are currently in the process of being written and are subject to change in the future.
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Ready for review