- Robert-Kezives changed review status to Awaiting Review
- 2 mo
After installation the addon will be located at: -> 3D Viewport -> N-Panel -> K-Tools
Any Idea, suggestion or critics please reach me out! You also can try my other addons!
With this addon, you will be able to sync all your viewports at once without use the 'Lock Camera to View' Technic. This is useful for keeping both Rendered View and Clay View in sync when checking your scene or locking the view rotation to avoid unwanted misclicks.
Notes:
Active Viewport: Means The viewport you are currently working on and/or the viewport > where the option is enabled.
Match View: Match all viewports based on the active one with a single click.
Clip Start | End: Default Blender view clipping - "Clip Start/End adjusts the minimum and maximum distance range to limit the visible range to the area between two planes that are orthogonal to the viewing direction of the viewport camera. Objects outside this range will not be shown." - Blender Manual*
Focal Length: Blender's default option - "Control the focal length of the 3D Viewport camera in millimeters, unlike a rendering camera." Blender Manual*
Lock View Rotation: Prevents rotation of the view camera.
Active: Locks the active viewport.
Except Active: Locks all viewport rotations except for the active viewport.
Continuous Sync: When enabled, it shows two new buttons.
Sync Interval: The time interval (in seconds) for synchronization updates; lower values mean faster updates.
Start Sync: Click to start real-time view camera synchronization.
These options control what will be updated.
View Distance: Updates camera distance when true.
View Location: Updates camera location when true.
View Rotation: Updates camera rotation when true.
Camera Zoom: Updates camera zoom when true.
Camera Offset: Updates camera offset when true.
View Perspective: Updates view perspective when true.
Clip Start: Updates view clipping start when true.
Clip End: Updates view clipping end when true.
Focal Length: Updates focal length when true.
All Windows: Updates occur in all windows when true.
Adjust View Distance: A multiplier for the view distance. Depending on the viewport size, the image might look far away. This option allows the non-active view to be closer to the object. Lower values bring the view closer to the objects.
Known Issues: When 'Continuous Sync' is on, the Move, Rotate, and Scale gizmos might not work properly at times. However, these functions will work correctly if used via the G, R, and S keys. This bug will be addressed in the next release.
1.0.5 Release Notes:
23/06/2024: The issue with the real-time sync being cancelled when pressing Right Mouse Click is now fixed.
This extension does not require special permissions.
Thanks.
This is personal feedback, but you're registering too many stray properties to scene. When you have developer extras available viewing your custom properties in scene becomes hard when addons pollute the panel like that. It would be better if you combined all your add-on properties in a single property group.
Hello nick!
oh, I think i got what you mean, i'll try to inprove it on the code!!
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Hey everyone,
Just a heads-up about a recent change regarding the licensing of add-ons on the Blender extension platform. Moving forward, all add-ons will need to be released under the GNU/GPL 3.0 license (SPDX:GPL-3.0-or-later). This is mainly to keep things simple and consistent across the board.
Previously, we accepted various licenses as long as they were compatible with Blender’s distribution. However, to avoid any confusion and streamline the process, all add-ons using the bpy API should now be presented as GPL 3 (the same license the Blender bundle is distributed). Regardless of whether the original code was under GPL 2, or something else like MIT or ZLIB.
Existing add-ons versions won't be affected. However, new updates will need to comply to the revised requirements.
Thanks for understanding, and feel free to reach out if you have any questions.
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Ready for review