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All Add-ons

Add-on YL MeshCheckHUD
YL MeshCheckHUD

Mesh check, heatmap, and live HUD tools for Blender.
Add-on by YLIANG
About What's New Reviews Version History

YL MeshCheckHUD

Check mesh issues directly in the Blender viewport, fix your model, and see whether the problems have been cleaned up in real time.

Suitable for:

  • Pre-delivery model checks
  • Hard-surface model cleanup
  • Quickly finding problematic objects in large scenes
  • Checking common issues such as Ngons, overlapping vertices, non-manifold geometry, and tiny faces

Language Support

  • English
  • 中文(简体 / 繁體)
  • 日本語
  • 한국어
  • Deutsch
  • Français
  • Español
  • Italiano
  • Português
  • Polski
  • Русский
  • Tiếng Việt

Check Mode: Fix Models While Watching the Results

Check Mode is the core feature of YL MeshCheckHUD.
It displays common topology issues directly on the model and shows the count of each issue type in the sidebar list.

You can fix the model while watching the results update, without manually refreshing the check.

Supported checks:

  • Ngons
  • Overlapping vertices
  • Loose vertices
  • Needle triangles
  • Tiny faces
  • Poles
  • Non-manifold edges
  • Missing sharp edges

Realtime fix


Realtime HUD: View Key Mesh Information While Modeling

Realtime HUD displays commonly used mesh information directly in the 3D viewport, such as the triangle count and dimensions of the selected mesh. Whether you select the whole object or part of the mesh in Edit Mode, the HUD shows the result directly in the viewport.

It can display:

  • Triangle count of the current model
  • Dimensions of the selected object
  • Statistics for multiple selected objects
  • Dimensions of selected vertices, edges, or faces in Edit Mode
  • Unapplied scale warning

HUD


Heatmap Preview: Quickly Find Objects With Unusual Complexity

Heatmap Preview uses color to visualize the triangle count of objects in the scene. It also shows each object's triangle percentage, material / material slot count, and UV count in the list and HUD.

Suitable for checking:

  • Object triangle count
  • Triangle percentage in the scene
  • Material count / material slot count
  • UV count

Heatmap


Location in Blender

After installation, press N to open the 3D Viewport Sidebar, then go to the YL MeshCheckHUD tab.

The add-on includes three main tools:

  • Check Mode
  • Heatmap Preview
  • Realtime HUD

Supported Blender Versions

  • Blender 4.2 to 5.3

License

GNU General Public License v3.0


What's New

1.1.0 June 27th, 2026

YL MeshCheckHUD 1.1.0

  1. Added a new Edit Mode check detail view

    • The check results panel now provides a more focused single-object detail view in Edit Mode. This makes better use of the sidebar's vertical layout, making it more intuitive and convenient when checking objects one by one.
  2. Fixed important compatibility and stability issues

    • Fixed an issue where enabling the add-on could interfere with Blender's native "Mark Bevel Weight" and "Mark Crease" commands in the right-click menu. This was fixed by removing BMesh reads from the viewport draw callback; the draw callback now only reads the plugin's existing overlay cache.
    • Fixed several known bugs and polished UI details, including result visibility display, heatmap refresh behavior, HUD information display, and material / UV result updates.
  3. Thanks

    • Thanks to brunoosti and xieqsei for their valuable feedback and suggestions.

See all versions


Permissions

This extension does not require special permissions.

Developer
YLIANG
Rating
(3)
Version
1.1.0
Updated
21 h
Published
June 1st, 2026
Downloads
1169
Size
134.5 KB
Compatibility
Blender 4.2 LTS
Unsupported
5.3 and above
Website
github.com/YLIANG021/YL-MeshCheckHUD
Report Issues
github.com/YLIANG021/YL-MeshCheckHUD/issues
License
GNU General Public License v3.0 or later
...or download and Install from Disk
  • 134.5 KB

Reviews

See all
  • LinWenJie
  • v1.0.2
  • 3 d

"The text in the bottom right corner (UHD info) is overlapping and squashed together. How can I fix this UI glitch?"

  • YLIANG replied
  • 3 d

Thanks for the report. I tried to reproduce this issue on my side, but I can’t see the overlap yet.

Could you please open a GitHub issue with a screenshot and a short note about how this bug happened? Once I can identify the cause, I’ll fix it as soon as possible

  • 3DDinosaur
  • v1.0.2
  • 2 w

Simple and complete!

  • YLIANG replied
  • 2 w

Glad it helps!

  • Kaelo
  • v1.0.1
  • 3 w

good.solved my problem :)

  • YLIANG replied
  • 2 w

Appreciate it

5.0

3 reviews
5
4
3
2
1
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