VectArt Animation is a powerful Blender add-on designed to orchestrate expressive, "orchestral" animations for collections of mesh and curve objects. It provides advanced timing, sequencing, collision avoidance, and preset-driven animation styles, all with a modern, grid-based UI.
Usage
In the VectArt Animation panel (View3D > Sidebar > VectArt Animation), add your target collections using the Add Collection button. Manage collections with add, remove, clear, and refresh buttons.
Set the Start Frame, Auto Duration, Frames Per Object, or Total Duration.
Adjust the Musicality slider for expressive orchestration.
Choose Default or Preset animation mode. In Default mode, enable/disable and offset Scale, Rotation, Location, and Extrude animations. In Preset mode, pick from a list of dramatic animation styles and preview or apply them to your collection.
Set interpolation and easing types. Choose animation velocity (uniform, accelerate, decelerate). Set animation order (top-down, bottom-up, simultaneous). Enable Use Local Axis for local-space animations.
Quick-select all, mesh, or curve objects in a collection. Store original transforms for easy reset. Copy and paste keyframes (including reversed). Clear animation and restore original state.
Enable Use Collision Detection to prevent objects from overlapping during animation. Adjust Collision Margin for more or less spacing. Keyframe Tools
Use the Musicality slider for more expressive, layered, or staggered animation. Combine multiple animation types (scale, rotate, move, extrude) for richer effects. Use presets for instant cinematic animation, or customize your own with the default mode. Use the Quick Select tools to manage large collections efficiently.
For bug reports, feature requests, or questions, please open an issue on the repository or contact: dream.pixels.forge@gmail.com
License GNU -3.0 or later
fix issue with default animation location
This extension does not require special permissions.