Awesome
Amazing addon! but i have a question about stitch and weld options. what is the difference between them? seems works with same results Many thanks
The difference is significant:
Weld:
First tries to weld edges — it starts with edges where both sides are selected, and if none are found, it attempts to weld edges where only one side is selected. If there's nothing to weld, it performs a Stitch operation between islands (It turns out to be very convenient.).
Weld can also merge vertices based on distance.
Stitch:
Cannot merge vertices, it only performs stitching.
Has a Stitch Between option — select two islands, and Stitch will be applied at the shared edges.
But that’s not all — these operators are separated because they’ll continue to improve and become more distinct over time.
And by the way, you won’t have to wait long for updates: in the next release, Stitch will get a padding option, and both operators will gain support in the 3D viewport. You can already head over to the Discord links to find the latest Pro version of the addon and ask any questions you have.
Love it! Would like to make a suggestion. It would be cool to be able to move islands from one tile to another. Shift will move to the right. Need left, right, up and down. :-)
A lot of functionality is hidden behind operator options and context. What was requested is actually already available in the Align tools (the arrow icons)—you just need to switch the Element Mode to Face or Island, then Shift-click the Align operator (excluding Horizontal, Vertical, and Center).
In the next release, a dedicated Pie Menu [X] will be added for the Align operator, making it much easier to access and tweak settings.
For feature requests, bug reports, or further discussion, there’s a Discord channel linked in the description.
UniV is an incredibly powerful and versatile Blender addon that significantly enhances the UV editing workflow. Its wide range of operators, from intuitive snapping to advanced stacking and unwrapping tools, makes complex UV tasks much more efficient. I love the Quadrify operator in particular!
Even though I have ZenUV, which has more features and some unique ones such as tagging finished UV islands, I'm using this addon as well. I love the UI of this addon and the features it has are solid. But I would love to see UVPackmaster support for the Packing feature.
It's so great to use!
不知道是不是我的问题.UV窗口是空的.需要关闭插件重新打开才会出现.如果重新打开Blender就要再关闭和打开插件.版本是3.1.6
Thanks for the report, but it's better to send bug reports to github, discord, or mail - Oxicid2019@gmail.com, as you can't reply twice to a message in review.
I suspect this is because the update did not delete the old files, try to open the folder with the addon and manually delete the addon and then reinstall.
I would also like to know what error is displayed in the blender console, what OS you are using and what version of blender.
YES!