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All Add-ons

Add-on UniV
UniV

UV Toolkit.
Add-on by Oxicid
About What's New Permissions Reviews Version History

UniV

Blender Addon for UV Editor which aims to cover all sorts of operators for working with UV

UniV Pro 3.8

Align Edge by Angle - align edges by angle in Island mode.

Align Edge by Angle

Quick Snap - allows you to transform an island or geometry elements by Vertex, Edge Center and Face Center. There are two methods of calling the operator via the keys:

  • V - quick start, the nearest transformation element is selected immediately
  • Alt+V - here you can safely select the necessary element and change the modes to Island or Element mode

QuickSnap

Stack - overlap islands with similar geometry:

Stack

Weld - [W] connects selected vertices by common vertexes, if there is nothing to connect, it works as Stitch

Weld

  • Alt+Weld Button - connect by distance

    Weld by Distance

Stitch - [Shift+W] connects islands to each other, preserving the islands' proportions. When called via keymap with sync enabled, the target island becomes the closest:

Stitch

Stitch with padding

Stitch with padding Stitch with padding

Unwrap - differs from the built-in operator in that it unwrap inplace.

Unwrap

Relax - combination of minimize stretch and unwrap borders. Relax

Cut - [C] - sets mark seams by border selection and at the same time expands the island

Cut Cut Cut

Quadrify - [E] align selected UV to rectangular distribution

Quadrify

Straight - [Shift+E] straighten selected edge-chain and relax the rest of the UV Island

Straight

Copy to Layer - copy coordinates between uv-channels

Adjust & Normalize - sets a uniform texel

Flatten - convert 3d coords to 2D from uv map

Focus - [F] improved focusing, which frames the focussed elements.

Crop - proportional tile filling

Fill - it is similar in everything with Crop, but without preserving the proportions

Orient - orients islands along the axes, maximally filling the area according to the boundbox. In a 3D viewport, it .

Orient3D - orients islands according to world coordinates.

Align - straightens, moves islands or vertices, places a 2D cursor on bound boxes, etc.

Sort - sorts islands, also aligns for more compactness.

Distribute - similar to Sort, but the goal is to arrange the islands evenly according to the original position

Random - randomly transforms islands to break down repetitive patterns.

Linked - [Ctrl+Shift+Mouse Scroll] - Select Linked

Cursor - Select by Cursor

Border - Select border edges

Border by Angle - Select border edges by angle from 2D

Inner - Select inner edges by mark sharps, angle

Square - Select square, horizontal or vertical island

SyncUVToggle - [~] toggle sync mode with element selection preserve

SplitUVToggle - [Shift+T] open, close, toggle UV or 3D View area

There is much more to UniV operators than you might think at first glance. Many operators are context-dependent, for example, on Sync state, selection mode (Verts, Edge, Face and Islands), as well as on pressed Ctrl, Shift, Alt (CSA) keys and combinations thereof.

That is, before pressing the LMB button press CSA, then other modes of the operator are called. And these modifications are subject to a certain logic, which in most cases works:

  • Ctrl - To Cursor for transform or Deselect for select
  • Alt - Alternative operation that is fundamentally different from the default.
  • Shift - Individual, Inplace for transform or Extend for select

But you don't have to use the CSA keys, because a panel appears in the lower left corner where you can change the properties

Also, the addon doesn't impose its hotkeys on you, but you can easily enable them in Settings->Extensions->UniV->Keymaps. But some operators due to their specificity can be called only through keymaps (QuickSnap, SplitUVToggle, SyncUVToggle).

The addon is free, but you can support the author and purchase this addon from Blender Marketplace


What's New

3.9.8 November 1st, 2025

This update includes a tremendous amount of work to support Blender 5.0 with its long-awaited synchronized UV mode. Thanks to a few clever tricks, older versions - all the way back to Blender 3.2 - are still supported.

Overall performance of the add-on has been preserved and even improved in some areas.

Many operators in Blender 5.0 do not switch to Face Mode when deselecting (which served to avoid deselecting random elements).

Despite the need to support the new selection system - which took a significant amount of time - the long-awaited Symmetrize operator has been added. In addition, performance has been improved, bugs have been fixed, and the behavior of many operators has been refined.

Several operators also received the new View Box Sync Block system, which clips accidentally selected verts and edges based on the visible area. With Blender 5.0 this feature is less relevant, but for those who can’t upgrade yet, it's an excellent helper.

Add:

  • Blender 5.0 compatibility
  • Add prototype View Box Sync Block system (for Align and Orient)
  • Add Symmetrize [Alt+X] operator
  • UI: Added collapsible subpanels

Improve:

  • Blender 5.0: Mode Set [1, 2, 3, 4] - button 4 emulates switching to island mode
  • Pick System: SpeedUp x1.5 found nearest edge for Blender 5.0
  • Straight: Support old sync mode and performance improvement
  • Quadrify: Improved best-face detection for initial quadrification
  • UI: improved subpanels order in the 3D viewport for consistency with 2D
  • Added the ability to set custom texture resolution for TD presets
  • Focus: Takes the T-Panel into account
  • Pin: Add Toggle system instead Set/Clear
  • Make addon settings independent of the scene
  • Weld: Improve performance and revert report info and very small distances are connected
  • Border: Improve performance, handle very small distance matching, and fix selected UV face iteration

Fix:

  • Inspect: Flip: Fixed incorrect behavior caused by loss of float precision
  • SplitUVToggle [Shift+T]: Fix crash if the area object was already deleted (caused by a quick tap)
  • Select Linked: Fix: Delimit is no longer set automatically in Normal mode
  • QuickSnap | Drag: Add snap by Cursor
  • Fix keymaps menu for older version
  • Align: Fix calling CENTER | HORIZONTAL | VERTICAL in elem mode when all vertices deselected
  • Focus: Unselected vertices and edges no longer affect operations in face mode
  • Flatten: Fix GN for Blender 5.0
  • Unwrap: Fix error when calling operator without selected geometry

Removed:

  • Align: Remove Cursor Align (use Set Cursor 2D [Ctrl+Shift+MiddleMouse] instead)

See all versions


Permissions

This extension requests the following permission:

  • Files

    Creates and updates icon files in the add-on directory

Developer
Oxicid
Rating
(70)
Version
3.9.8
Updated
7 mo
Published
Aug. 28th, 2024
Downloads
86823
Size
525.9 KB
Compatibility
Blender 4.2 LTS
Unsupported
5.1 and above
Website
github.com/Oxicid/UniV
Report Issues
discord.gg/SAvEbGTkjR
License
GNU General Public License v3.0 or later
UV
...or download and Install from Disk
  • 525.9 KB

Reviews

See all
  • Marko-Nikolic
  • v3.9.8
  • 1 d

top notch stuff. keep an eye on this guy and buy whatever he sells.

  • art.sg.roy
  • v3.9.8
  • 2 w

Super

  • Ramy-Issa-Ibrahem
  • v3.9.8
  • 2 w

Great free addon with simple interface

5.0

70 reviews
5
4
3
2
1
Rate this Add-on Report an issue
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