Trimmer is an add-on for Blender. Its goal is to simplify the process of mapping an existing trim-sheet to a model. The basic workflow is:
Check out the github page README for a user manual and more information.
Added feature to group trims by trimsheet and reorder trims within trimsheet
This extension does not require special permissions.
Huge thanks for making the addon! It's efficient, simple to use, and very helpful with the trim texturing workflow. Feedback for future versions, being limited to applying trim to only one UV island can be cumbersome for when you need to quickly apply the trim. Sometimes I just quickly want my set the position of the uv islands on the trim before refining them for accurate texturing. Having the ability to just set trim to multiple islands will make the organization part easier for the initial workflow. Thanks again for the addon.