The addon targets users with limited screen real estate, like laptop or single-monitor users. It reduces UI clutter and allows for quick one-click solution to switch between editor areas, enhancing productivity while keeping a clean workspace.
Header Integration: Quick switch buttons are automatically added to right most end of the editor headers for seamless navigation.
Grouped Editor Switching (New!): Users can define groups of editors and switch between them effortlessly.
Reorder Editors: Move editors up or down within a group to customize the switch sequence.
Separator Toggle: Option to enable or disable a visual separator between editor switches and other header operators for better UI clarity.
Position Toggle: Option to toggle position of the switches between Left and right side of header.
Custom Key binding: Set custom key binding combinations to switch editors quickly (Similar to browser tabs) without interfering with Blender's In-built key binds .
All Editor areas are now supported from version: 2.1.0
Added Export and Import buttons (Backup and restore configurations into an external json file)
Added visibility toggle for editor groups
(Hide groups from headers while keeping shortcuts active)
Added persistent background saving
(Settings are now preserved when restarting Blender or re-enabling the addon)
Improved editor selection
(Switches now filter out editors already assigned to other buttons)
This extension requests the following permission:
Backup/restore of user config and settings
Haha yeah, Haven't maintained this addon in a while. I've been working on 3-4 features for the next major update for this addon and release them all in the next version (compatible with 5.0+)
Really good and intuitive. Way faster than switching from one workspace to another.
It would be perfect if you could also switch from one sub-editor to another. I think it's called "Editor Type" or "Editor Mode" in Python.
When I need it, I personally take too much time switching to the World material and back again to the material of the object. I also switch the Outliner from "View Layer" to "Blender File" from time to time.
Here’s the list of all sub-editors I found:
Thank you very much for your work!
I'm aware of this "sub-area" not being considered. But there are dozens of ways to implement them. I'm struggling to find the most logical way to add this feature without causing confusion to the end-user. Although I am experimenting on this feature actively and will release the feature soon
Despite the version limit, works fine in Blender 5.1