Replace With Copy
Replace the selected objects with copies of the template object while keeping their transforms and scene placement intact.
Highlights
- Template-first workflow – select the template first, then Shift-select the targets you want to replace.
- Unique or linked data – by default each replacement gets its own mesh/data block; hold <kbd>Alt</kbd> while triggering the menu entry to keep the copy linked instead.
- Scene-aware – parents, bone parenting, collection membership, and visibility flags are preserved on the new objects.
- Undo friendly – every run is a single undo step so you can experiment freely.
How to Use
- In Object Mode select the template object first.
- Shift-select one or more target objects that should be replaced.
- Choose
Replace With Copy from the Object menu.
- Hold <kbd>Alt</kbd> while activating the menu entry to keep the replacements linked to the template's data.
The add-on targets Blender 4.2+ and is released under the GPLv3 license.
Feedback & Contributions
Bug reports, ideas, and pull requests are welcome. Open an issue on the GitHub repository or reach out to the maintainer listed in the manifest. Happy blending!