We are excited to announce the first official release of Material Randomizer Pro, an advanced toolkit designed to streamline look-development and procedural variation within Blender's Shader Editor.
This initial release establishes a robust framework for material randomization, moving away from simple random values toward a sophisticated, seed-based system with distribution controls and smart heuristics.
This is the first public release. If you encounter bugs or have feature requests, please contact the author at lambdawalker@isdavid.com.