Although it is quite convenient for modeling, it is not friendly for modeling with modifiers, it is much better to not change the origin of the object.
Yes, if the object origin shouldn't be moved, this add-on for moving the object origin probably shouldn't be used
Excelente!!! gracias!!! thanks!!!
Really helpful, never understood why base blender takes 2 operations to move the origin. Now this should be implemented into basic Blender.
Handy Add-on. Thanks!
Great man!!
Extremely useful, I did however notice that some funky stuff happens when you try to undo to before you clicked "orient to selected" after making edits to the mesh. it causes the object's rotation to glitch out, and it eventually reverts back to normal, but only after spamming the ctrl-z. Would love to see if you could get it fixed <3
Perfect!
To the author I express my deepest respect.