Great and simple extension!
A small Blender add-on for changing an object's origin and local orientation while in Edit Mode. To use Orient to Selected, switch to Local Space, select some geometry, and press Orient to Selected in the orientation dropdown. For Origin to Selected, go to Mesh -> Snap.
No changelog for this release.
This extension does not require special permissions.
Great and simple extension!
Amazing Add on! I have been waiting for this since when I changed from Maya to Blender - thank you!