A small Blender add-on for changing an object's origin and local orientation while in Edit Mode. To use Orient to Selected, switch to Local Space, select some geometry, and press Orient to Selected in the orientation dropdown. For Origin to Selected, go to Mesh -> Snap.
No changelog for this release.
This extension does not require special permissions.
Extremely useful, I did however notice that some funky stuff happens when you try to undo to before you clicked "orient to selected" after making edits to the mesh. it causes the object's rotation to glitch out, and it eventually reverts back to normal, but only after spamming the ctrl-z. Would love to see if you could get it fixed <3
Great man!!