Nukxon VR Exporter turns a Blender scene into a walkable VR tour — no code, no node setup.
Place VR cameras on your surfaces, render 6-face cubemap panoramas, export your mesh and an orthographic floor plan, and bundle it all into a single .nukxon package you can share. Built for archviz studios and designers who want to showcase their projects, interactively — letting clients walk through the space they designed.
What it does
- Click-to-place VR cameras with snap-to-row/column/intersection guides for clean layouts
- 6-face cubemap render per camera (1024² or 2048²) using Cycles
- Mesh export as Draco-compressed, Y-up glTF
- Orthographic floor plan for the viewer minimap — with a live in-viewport preview and pan / zoom / slice framing controls
- Camera spacing graph showing green / yellow / red coverage at a glance (your starting camera flagged in magenta)
- Preview Start — step into the entry camera and orbit to see exactly what your client lands on
- Teleport points & project links for multi-room tours
- Optional OIDN denoiser + one-click optimized Cycles preset for clean output at low samples
- Bundles everything into one
.nukxon package
How it works
- Open the Nukxon panel (View3D →
N sidebar → Nukxon)
- Place Cameras on your surfaces
- (Optional) set a starting camera, teleport points and project links; frame the floor plan
- Hit Export → you get a
.nukxon package
- Upload it to nukxon.com to share a browser-based, walkable tour — your clients need no install
No account is required to use the exporter.
Requirements
- Blender 4.2 LTS or newer
- Cycles (tested and recommended for photoreal output)
Source & support
Open source (GPL-3.0-or-later). Code, issues and contributions: github.com/Nukxon/nukxon-vr-exporter
Nukxon™ and the Nukxon logo are trademarks of Nukxon, LLC.