add an option to disable the creation of a custom transform orientation when using view align
add an option to disable util viewport visibility when toggling (in addition to hiding)
add an option to stop ND from hiding all unrelated utils when an operation creates or recalls another util object
set the material mode on exact booleans to transfer
Fixes
ensure that util objects aren't rendered when in Cycles or EEVEE preview modes
ensure that utils aren't relocated to the root of the utils collection if they already exist in a sub-collection
ensure the panel operator's BMesh instance is not prematurely freed during operation
ensure the utils collection is included in the current view layer when utils are created or recalled
move the vertices/edges selected polling methods into the invoke method for the edge_bevel, vertex_bevel, and clear_vgs operators to avoid freeing any existing object's BMesh instance
Misc
remove automatic Bool prefix from util object names
replace harsher ERROR_INVALID_INPUT operator reports with INFO