Workaround for https://github.com/Dangry98/Modifier_List_Fork/issues/42
Adding Edit Mesh Modifier now works on all current selcted objects with Alt Key Held (Will only do it individually per object, like before)
Fixed: https://github.com/Dangry98/Modifier_List_Fork/issues/44 And some other minor bugs
Adding modifiers to all selected with Alt key now also adds the right user presets - Fixes https://github.com/Dangry98/Modifier_List_Fork/issues/25
Lots of smaller fixes
Fixed some operations that was not working in Blender 4.4
Smaller fixes and polish
Bug fixes generously contributed by Andrej730:
Fix errors running operators from scripts
Minor fixes and UI improvments for Boolean Modifier
Fixed issue where adding Edit Mesh Modifier would case the viewport and the final render to look diffrent.
Modifier List UI now has new icons when using Edit Mesh or Pine:
Warnings/Messages are now supported in Geomtry Nodes:
Added:
Fixed:
Fixed bug in sidebar where renaming the panel name would not update the attribute panel. https://github.com/Dangry98/modifier_list-for-Blender-4.0/issues/15
Minor fix in list mode, 'Add New Modifier Shift + A' text was not showing when object had no modifiers, due to a bug.