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All Add-ons

Add-on Modern Primitive
Modern Primitive

Modern Primitive for Non-Destructive Modeling.
Add-on by Degarashi
About What's New Permissions Reviews Version History
Usage

Some Modern Primitive for Non-Destructive modeling...

The Primitives

Menu Image

  • Cube
  • Cone
  • Cylinder
  • Grid
  • Ico Sphere
  • Torus
  • UV Sphere
  • Tube
  • Gear
  • Spring
  • Deformable Cube
  • Capsule
  • QuadSphere

UV-Coord generation supported.

You can adjust from modifier panel.

Modifier panel

Focus Modern Primitive

Shortcut key(Ctrl + Alt + X) to focus Modern Primitive modifier (to manipulate primitive) Shortcut key Focus Modifier Focus Modern Primitive Menu

Convert To Cube function

Convert To Cube Menu Convert To Cube Result

"set origin to center" operator (for Deformable Cube)

Set Origin To Center Operator


What's New

0.0.34 May 9th, 2025
  • Addressed an issue where, during addon initialization, an error could occur in the module import section depending on the environment, causing the addon to fail to load. (Added log messages to be output when a module fails to load.)

  • Fixed an issue where the addon failed to reload properly when executing the "Reload Scripts" command in Blender.

See all versions


Permissions

This extension requests the following permission:

  • Files

    Import Geometry-Node from Add-on Directory

Developer
Degarashi
Rating
(17)
Version
0.0.34
Updated
42 m
Published
Dec. 18th, 2024
Downloads
23468
Size
2.0 MB
Compatibility
Blender 4.3  and newer
Website
github.com/degarashi/ModernPrimitive
Report Issues
github.com/degarashi/ModernPrimitive/issues
License
GNU General Public License v3.0 or later
Add Mesh Modeling
...or download and Install from Disk
  • 2.0 MB

Reviews

See all
  • Brandon-Jaeger
  • v0.0.31
  • 1 mo

You made me so happy with this add-on! I was planning on making 3D printed fidgets and the gears and springs are going to be extremely useful. thank you!

  • Pablo-P
  • v0.0.29
  • 2 mo

Simple but very convenient add-on with a well-though interface. Makes blocking the basic elements of a scene and iterating on it a breeze.

The "convert to cube" function doesn't appear on my end, maybe there's a conflict with my specific Blender config or my other add-ons.

  • Degarashi replied
  • 1 mo

Certainly, the 'convert to cube' option is no longer displayed in the object menu or context menu... All features related to modern primitives are located in the N-Panel. For the time being, you will need to manually register the shortcut keys from there (if you need).

  • Seba-Zen
  • v0.0.27
  • 2 mo

Nice add-on, but I have not found out how to use the UV unwrap option with the modifiers,

  • Degarashi replied
  • 2 mo

UV mapping options are located in the UV panel at the bottom of the Geometry Modifier for ModernPrimitive. Currently, users cannot freely perform UV unwrapping. Since UV coordinates are stored as attributes rather than vertex information of the model, please use the Attribute node in the shader to retrieve and use the coordinates.

5.0

17 reviews
5
4
3
2
1
Rate this Add-on
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