Extensions
  • Home
  • Add-ons
  • Themes
  • Approval Queue
  • About
  • Upload Extension
  • Sign in
  • BLENDER.ORG

    • Download

      Get the latest Blender, older versions, or experimental builds.

    • What's New

      Stay up-to-date with the new features in the latest Blender releases.

    LEARNING & RESOURCES

    • Blender Studio

      Access production assets and knowledge from the open movies.

    • Manual

      Documentation on the usage and features in Blender.

    DEVELOPMENT

    • Developers Blog

      Latest development updates, by Blender developers.

    • Documentation

      Guidelines, release notes and development docs.

    • Benchmark

      A platform to collect and share results of the Blender Benchmark.

    • Blender Conference

      The yearly event that brings the community together.

    DONATE

    • Development Fund

      Support core development with a monthly contribution.

    • One-time Donations

      Perform a single donation with more payment options available.

All Add-ons

Add-on Mesh2Rig
Mesh2Rig

Transfer cloth simulation, shape keys and other to rig animation.
Add-on by Sporenoe3D
About What's New Reviews Version History
Will help transfer cloth simulation or something like that to rig. Interface A very simple demonstration of the addon's work. I'm going to make a full guide in the future.

Will help transfer and bake cloth simulation or something like that to rig. This can be useful when transferring animation into a game engine or other software.

I highly recommend watching the official video tutorial:

https://youtu.be/k9EHTYyUhok

Setup:

Prepare an object with mesh animation (e.g., cloth simulation).

Step 1: Automatic Rig generation

Set the maximum number of bones. Set the minimum distance multiplier between bones. Set the bone scale controller (adjust if model surfaces are close).

Step 1.5: Merge Bones

Allows you to merge selected bones in Edit mode if needed. Set Factor: Distance multiplier for searching nearby bones. Set Min count: Lower limit for merging bones.

Steps 2: Making scales for rig

Steps 3: Automatic Setup

Use the "Add rotation constraints" checkbox for custom rigs or for low bone counts on high-poly models. Recommended to leave off for automated rigs with lots of bones.

Step 4: Animation Baking

Set animation Start frame. Set animation End frame. Bake the animation.

Step 5: Finalize

Note: Don't forget to remove your initial animation (cloth simulation, deformation modifiers, etc.)


What's New

2.0.0 April 19th, 2025

You can now also track rotation for low bones count scenarios.

See all versions


Permissions

This extension does not require special permissions.

Developer
Sporenoe3D
Rating
Leave a review
Version
2.0.0
Updated
2 w
Published
April 6th, 2025
Downloads
1534
Size
20.1 KB
Compatibility
Blender 4.2  and newer
Website
github.com/Sporenoe3D/Mesh2Rig
Report Issues
github.com/Sporenoe3D/Mesh2Rig
License
GNU General Public License v3.0 or later
Animation Rigging Bake
...or download and Install from Disk
  • 20.1 KB

Reviews

See all
Be the first to review.
  • About
  • Privacy Policy
  • Terms of Service
Download
  • Latest Blender
  • Blender LTS
  • Blender Benchmark
  • Previous Versions
  • Experimental Builds
  • Source Code
  • Release Notes
  • Requirements
Organization
  • People
  • Jobs
About
  • Blender Foundation
  • Blender Institute
  • Blender Studio
  • License
  • Logo & Trademark
  • Credits
  • Privacy Policy
Articles
  • News
  • Press Releases
  • User Stories
Get Involved
  • Dashboard
  • Development
  • Documentation
  • Education
Blender Studio
  • Films
  • Training
Support
  • Manual
  • Community
  • FAQ
Developers
  • Get Started
  • Projects
  • Docs
  • Blog
  • Forum
  • YouTube
  • Python API
Blender Conference
Follow Blender
Support Blender
  • Donate
  • One-time Donation
Artistic freedom starts with Blender The Free and Open Source 3D Creation Suite