code : clean up
Added: F9 / Adjust Last Operation panel for loop cuts — factor, segments, offset, even, flip, mirror, perpendicular, set flow.
Added: F9 panel for Bisect mode — move, axis, segments, loop offset, merge distance.
Bisect mode : multi-kut performances improvements
Fixed: Even mode getting stuck near the edge, unable to reach center. Added: Bisect Global Ref now uses world axes; press X/Y/Z to switch axis.
Loop Offset now works like Bisect: hold the Loop Offset key and scroll to adjust the spacing (hold Shift for finer steps).
Moving the cursor while offsetting no longer resets the spacing — it only repositions the loop.
New Selection Only option: restrict a cut to your selected faces instead of the whole mesh. Works with both Bisect and the regular loop cut, anywhere along the loop.
Multi-cut Bisect: scroll to add several parallel cuts at once.
Loop Offset now works in multi-cut Bisect — hold the Loop Offset key and scroll to bias the spacing.
New Local reference mode (press L): choose whether multi-cut spacing is measured from the active edge (Local) or the whole mesh (Global).
Selection Only can be toggled with the G shortcut.
bugfixes
Added : Bisect preferences
Added: Bisect mode
UI Improvements
Edge proximity tolerance settings added into preferences.
Modal hotkeys now respect modifier keys — a binding set to e.g. Ctrl+S no longer fires on plain S
Status bar items now reflect active/inactive state consistently: Even, Flip, Mirror, Perpendicular, Increment, Set Flow, Loop Offset, and Vertex Snap all dim when inactive and light up when toggled on
Fixed status bar always showing default hotkey icons regardless of custom key bindings set in preferences
Even, Flip, Mirror and Perpendicular icons are now greyed out when the option is inactive, and full/bright when active
Added: Reset Keymaps to Defaults button in the addon preferences that clears all custom modal key bindings and restores the original defaults.
Added: Cancel Key option in the preferences keymaps section to remap the cancel action from RMB (default) to Esc, which also frees up RMB for Blender navigation while the operator is running.
Bugfixes and improvements.