LODGen is a Blender 4.5 addon designed to simplify Level of Detail (LOD) creation for game assets.
Quickly generate multiple LOD meshes with progressive decimation — all within Blender’s 3D View, no complex setup required.
Select your meshes, add them to the list, and hit generate. That’s it.
Your original meshes remain untouched (just hidden), and LODs appear neatly organized in dedicated collections.
There are big differences between the latest version of the addon and v0.0.4:
Objects in the list are now stored as direct references (PointerProperty) instead of just names, avoiding lookups.
Modifiers are applied virtually when creating meshes using new_from_object() — no ops, no active-object switching.
The UI list drawing is simplified; no more deprecated layout_type usage.
Blender 4.4 support depreciated without bpy.ops.object.modifier_apply
This extension does not require special permissions.