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All Add-ons

Add-on Light Painter
Light Painter

Do not place your lights, paint them.
Add-on by SMagnusson
About What's New Reviews Version History
Version 1.2 release promo Relative Power feature, comparing distances Tools available: light paint, sky paint, mesh light paint, tube light paint, shadow paint, and adjust light

Interactively add lights and shadows to your scenes. Draw where you want the light to affect, and Light Painter adds and places the light for you.

"[This] turns light design in Blender on its head: instead of manipulating the lights, you indicate how you want them to appear on your models by painting their influence. Very cool and innovative!" - BlenderNation

Supports:

  • lamp objects of all types
  • mesh lights, both convex hulls and tube lights
  • sky textures
  • flags to cast shadows for lamp objects

Adjust lamp distance, power, and size using keyboard shortcuts within the modal tools.

Utility to add basic procedural gobos node setup for lamps (Cycles only).


What's New

1.5.2 March 30th, 2025
  • bugfix: onscreen drawings no longer persist in other 3D views once the operator finishes
  • updated notice in README: Light Painter will be archived and eventually deleted on GitHub mirror, official repo will continue to live on projects.blender.org

See all versions


Permissions

This extension does not require special permissions.

Developer
SMagnusson
Rating
(8)
Version
1.5.2
Updated
1 mo
Published
March 4th, 2024
Downloads
28697
Size
95.6 KB
Compatibility
Blender 4.2  and newer
Website
projects.blender.org/SMagnusson/light-painter
Report Issues
projects.blender.org/SMagnusson/light-painter/issues
License
GNU General Public License v3.0 or later
3D View Lighting Object
...or download and Install from Disk
  • 95.6 KB

Reviews

See all
  • Kompakt
  • v1.5.2
  • 1 mo

Great addon, but I think the lights being visible to the camera should be off by default, or at least have a setting to make it so. I was so confused why my light sources were visible in my renders, until I discovered it was that setting.

  • SMagnusson replied
  • 1 mo

I have lights visible by default mainly just because Blender has them on by default, and so users can visually see where the lights are in their scene. But it's a good idea to be able to set some of these by default before running the tool for convenience, I'll add that to the backlog to consider.

  • Arash-Seyedi
  • v1.4.2
  • 1 mo

such an interesting approach to get creative highlights and reflections! <3 It crashes in 4.4, Does anyone else have this issue or it's just me? :)

  • SMagnusson replied
  • 1 mo

Thank you! I got it fixed and working in 4.4 with the newest release today, try that. If you have any further issues, feel free to report the issue on the code's repo :)

  • khan-lala
  • v1.4.1
  • 4 mo

Some time it works fine and sometime Bro it is crashing in 4.3 don't know why?

  • SMagnusson replied
  • 1 mo

Check if the most recent versions do the same. If you can find a way to consistently reproduce it, please file an issue for it

5.0

8 reviews
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