Vertex cleanup is automatic so you should have a nice shade-able mesh object when you're done you as well can solidify the mesh objects after you're done generating by selecting the object and then using the new solidify feature in the Lead Edge menu. Currently in the works is the same logic to generate on the contour of a surface which is not too far away so stay tuned.
Generate Mazes and as Experimental - per custom PC setup, Solve the Mazes.
License Updated to: GNU/GPL 3.0 license (SPDX:GPL-3.0-or-later)