Lead Edge Maze Ash Creator
Generate Surgical 3D Mazes within Blender.
Lead Edge Shard Runner: https://www.dartmeadow.com/lead-edge-shard-runner
Email Support: Animation@dartmeadow.studio
[ The solidify feature might possibly look better to some went set to "complex" in the modifier panel. ]
[ To fix the issue with the black inner lead Edge Maze walls in earlier versions, go into edit mode (tab key), select all vertices then press m for the pop-up menu and select (merge by distance). ]
[ In earlier Versions: To create your openings, you will need to solve the path with the solve function then bore open the perimeters at the ends of the path. ]
Surface Contour Tutorial by Blender Secrets: https://youtu.be/cX4uOUuKv9M?si=peWJu46k7K8UtfsB
Future Plans are to include geometry nodes and svg support that will additionally support shader networks allowing you to build your own custom Ai Lead Edge Ash Tree Reflex Neural Network by means of geometry node generation. The result will be your own proprietary Neural Network Artificial Intelligence so as long as you abide by the orders of operations found in the Autumn Documentation here: https://github.com/DART-Edge-AI/Autumn/blob/main/Autumn.pdf or here: https://docs.google.com/spreadsheets/d/e/2PACX-1vRyAPn8hO7YrJSUkMqDv-5x7wSJQQnNXQhxhQGJt_017i1yFtsB9TtSlmlLyKOuLAD0WIUiVsdgv7Dc/pubhtml
This is a big plan so input is welcome.
Added opening indications with red shaders and the path as blue while the Maze is white. There is also a new function to clear the maze contents and start a new generation.
Labeling adjustments are made as well.
This extension does not require special permissions.