Support has been added for exporting PSKs and PSAs from multiple armatures. This has been made possible by the addition of slotted actions in Blender 4.4.
In future, a PSA collection exporter will be added to allow for more repeatable PSA exports, as it is currently a little clunky to select multiple armatures and manually go through the export process.
Note that because PSKs need to have a single root bone, the exporter will automatically insert a root bone at origin with an identity transform. The name of this bone is ROOT
by default, but can be changed in the export options.
Material Order Mode
option to the PSK export options. This allows the user to choose between Automatic
(default) and Manual
.Compression Ratio Source
option).Sampling Mode
options (subframe vs. interpolated).!
will now also only export the first frame (same behavior as timeline & pose markers).Forward Axis
& Up Axis
options.bpy.ops.psa
and bpy.ops.psk
namespaces.bpy.ops.psa.import_all
operator has been added that imports all the actions in a PSA file.Scale
option.Export Space
option with the following options:World
- Export the model in world coordinates.Armature
- Export the model in the armature's local coordinates.Instance
- Export the model in world coordinates, offset by the collection's Instance Offset
.Active Action
as the sequence type, allowing the user to
select multiple armatures with the same data block and export the active action for each one.Scale
option for when exporting animations for an armature that had been scaled on export.Visible Only
option to PSK collection exporter.Translation Scale
option to PSA importers.Initial release for Blender 4.2 extensions compatibility.
!
character will now only export the first frame.UVMap
instead of VTXW0000
.