This Blender addon allows you to import and export meshes and animations to and from the PSK and PSA file formats used in many versions of the Unreal Engine.
This extension requests the following permission:
Read and write PSK and PSA files from and to disk
I don't know where to submit a bug. But I will use review as a Bug Submit instead. I wanted to let you know that there's issues with models' shape keys. I have tried to extract models through using Fmodel then I had to import them in Blender 5.0 with your script. It was fine working. But These models get broken shape keys. I have tried everything to fix these issues. But I couldn't get models fixed. Their Faces aren't fully fixed. I'm not sure if it's Unreal Script's or Fmodel's faulty that's causing models to have broken Shape Keys (Morphs). It happened to Texas Chainsaw Game's models when I used Fmodel's new version before and I had to use old version to extracting them with fixed shape keys. But New Games aren't included in old version. I used Fmodel's latest versions to getting Models from new games are supported in only Fmodel's latest versions. I was wondering. Can you fix the script, please? thanks.
This is a known problem with FModel (and the underlying library is uses, CUE4Parse). They are writing incorrect data in their PSKs. I reported this bug a couple years ago and they still haven't fixed it. If you want this fixed, you'll need to make some noise on the bug report, because no one is currently working on it.
https://github.com/FabianFG/CUE4Parse/issues/106
In the future, use the link under "Report Issues" to report a bug to the GitHub.
really great, though it can't export animations in groups (like Breath2L in Waiting group) so I guess it's not yet fully compatible with Unreal Tournament. still good
Thanks for the feedback. Please log an issue on the GitHub with how you would want the animation groups to work. I'm not super familiar with the UT grouping system since I work with the UT2K4 engine.
Amazing addon! Quick and efficient.