This extension allows you to import, modify, and export files from UbiSoft's Pod ("Planet of Death") racing game.
Pod was one of the first games utilizing the 3dfx Glide API in 1997, and the extension maps the old-school assets to a modern Blender representation, including:
All format versions are supported, including those from initial OEM distributions, shareware builds, and the unreleased leaked Arcade machine successor.
More information can be found on the project's wiki which describes the imported data in detail, how to modify it, and what to pay attention to when exporting new game content.
Improve handling of meshes without an UV layer.
This extension does not require special permissions.
This add-on does incredible things no one would have thought possible. Modifying and creating content for POD is now easier than ever before; including ALL features from the original game. Considering the extreme difficulty to deal with POD's very complex (coucou) file formats, it's safe to sat Ray is delivering something very special here. As usual with a professional quality to it.
Bravo beau boulot !
Je viens de retrouver un quasi miracle grace à Gemini qui me dit qu'on peut émuler POD sous LINUX (Zorin OS) et en prime, récupérer une extension Blender pour créer des circuits... Je vais sûrement me réveiller :) Hallou