Rotate your HDRI or shadows directly from the viewport using your mouse (default keymap: CTRL + ALT + RMB). While similar tools exist, this extension stands out by supporting custom HDRIs and shadow control in Solid shading.
Note regarding custom HDRIs: note that this extension does NOT do any mapping setup, and assumes that your World HDRI is correctly setup (a mapping node must be connected to an image texture)
*: tested Polyhaven and BlenderKit
Hold the Shift key to rotate your light with finer accuracy.
CTRL+ALT+RMB. Can be changed via the add-on settings or in the main keymap menu.
This extension does not require special permissions.
Real useful, but I miss one thing, it can't rotate blender sky texture node which is the best sky there is :<
Thanks for the feedback - feature added!
Working great. Thanks for the addon.
Only thing missing is info about rotation. There's no way (without openning node editor) to know what is the current angle.