Gather Resources is a utility for collecting all external project files into a single place.
It scans your Blender file for images, textures, VSE video/audio strips, cache files, and other external media, then copies and relinks them into a local textures/ directory beside your .blend.
This makes it easy to archive, share, version-control, or transfer projects between machines—similar to After Effects’ Collect Files.
textures/ folders.blendAfter saving your .blend:
textures/ directory will be created beside your fileA summary appears when complete.
GPL-3.0-or-later © 2024–2025 Simon Heggie
Follow-up bugfixes after 0.5.1 (Blender 5.x compatibility)
This update finalises the Blender-5 path behaviour introduced in 0.5.1 and fixes the last inconsistencies between scan → map → relink.
compat/v5/normalize() is now the only normalisation used in:.resolve() calls removed from Blender-5 logic.Effect: mapping keys now match exactly between scanner, operator and relinker.
src_key_str = normalize(str(src))
src_path derived from this normalised key ensures subpath computation and duplicate detection behave consistently.
This extension requests the following permission:
Read project media files and copy them into a local directory
A great addon, it saved me a lot of time, but there are a few more subfolders under the textures folder. I want to know why they are retained. I feel that they are not needed.