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All Add-ons

Add-on GamiFlow
GamiFlow

Easier game asset creation.
Add-on by Mathieu.Einig
About What's New Permissions Reviews Version History
Quick functionalities overview Non-destructive optimisation. Keep working on your original mesh, let GamiFlow generate yoru game-ready objects. Low and high-poly sets generated from the source geometry Perfect and painless bakes guaranteed in Substance Painter Easy UV management. Set UDIMs, set unwrap settings, tag uv islands you want scaled and or rotated, get your new UVs in a click.. Non-destructive cage generation Partial mirroring, when your object is mostly symmetricalal, but not quite enough for a mirror modifier...

Do you often need to iterate on your game assets? Do you find it hard to generate your low and high poly versions for your bakes, and then keep them in sync with what you're doing? What if you didn't even need to do this anymore? With GamiFlow you can automate a lot of the process, and the work you still have to do is now non-destructive. All that is left to do is click on a button to re-generate the low-poly, high-poly, and final game-ready meshes. Everything will be nicely optimised, triangulated, and renamed for optimal results in Substance Painter.

How it works:

  • Make your asset
  • Tag edges, faces, or modifiers that you want optimised away
  • Click on the Make Low and Make High buttons
  • Review the results (or don't, I certainly don't 😎👌)
  • Click on the Export button
  • Bake like a boss

Not enough?

  • Link as many sculpts or decals as you want to your objects
  • Objects positions making it awkward to paint? Add bake anchors to move your objects around!
  • Set per-object unwrap and UDIM settings and let the auto-unwrapper do its job
  • Auto-merge of meshes to optimise your final asset
  • Easy bake cages to deal with all those tight corners
  • Made a big kit spread all over your scene? Assign export anchors to your objects to centre them and export them out individually in a click

Long intro/walkthrough: https://www.youtube.com/watch?v=jy87jXTXiNc

Short-ish tutorials: https://www.youtube.com/playlist?list=PLgXajnistZ3TOx-qTR0cZ828iOOTQGnXc


What's New

1.9.10 May 6th, 2026
  • Renamed Unwrap button to Compute UVs to avoid confusion
  • Added automatic sharpen/unsharpen of edges based on angle and UV seams
  • Remove any secondary UVs from the low/high baking sets to avoid issues with Substance Painter
  • Bake cages get merged into a single cage when the UDIMs are merged
  • Fixed tooltip on export buttons

See all versions


Permissions

This extension requests the following permission:

  • Files

    Export FBX files to disk

Developer
Mathieu.Einig
Rating
(5)
Version
1.9.10
Updated
1 mo
Published
Oct. 25th, 2024
Downloads
16480
Size
158.9 KB
Compatibility
Blender 4.2 LTS and newer
Website
github.com/matheinig/GamiFlow
Report Issues
github.com/matheinig/GamiFlow/issues
License
GNU General Public License v3.0 or later
Import-Export Object
...or download and Install from Disk
  • 158.9 KB

Reviews

See all
  • ketfikevin
  • v1.9.6
  • 3 mo

The most impressive ADD on that I never Seen ! I watched all tutorial video you got resolved all of the issue that I had on past with Maya or 3ds max !

  • Leo_LK
  • v1.7.3
  • 9 mo

I like this add-on, but some Machin3tools functions stop working because of it.

  • Mathieu.Einig replied
  • 9 mo

Hi, can you be a bit more specific? Ideally file a bug report on github: https://github.com/matheinig/GamiFlow/issues

  • thomas-gryc
  • v1.7.2
  • 1 y

One of those hidden gem add-ons that greatly makes your life so much easier throughout the entire creative process. It’s saved me more times than I can count, especially during those crunch sprints where I need clean, accurate bakes in Substance with the built-in cage editing. If you're working on game assets and want something that genuinely improves your workflow, I can’t recommend this enough. It’s become one of my must-have tool in Blender.

5.0

5 reviews
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