Frame By Plane works like Blender’s native “Image as Plane”… but built for animation.
Import images, sequences, folders and layered projects as controllable rigged planes, then animate each layer independently with a clean multiplane workflow inspired by the history of hand-made animation.
From Lotte Reiniger’s silhouette worlds, to the Disney multiplane camera, to the layered depth of Fleischer Studios, anime backgrounds, European cut-out animation and experimental cinema, Frame By Plane brings that same idea into Blender: separate layers, independent motion, camera depth, timing control and full creative freedom.
Blender can already import an image as a plane. Frame By Plane turns that simple idea into a complete animation system.
With Frame By Plane you can:
Frame By Plane supports multiple plane types:
A single still image imported as a rigged plane.
A folder of frames imported as an animated plane, with editable timing.
Import multiple folders and sequences as separate layers or collections.
Experimental support for video files as animated planes.
Create solid-color animation frames directly inside Blender.
Create and animate gradient frames with linear/radial options.
Use procedural holdout planes for masking and compositing-style workflows.
Frame By Plane includes two animation backends:
Uses Blender’s native Image Sequence system through ShaderNodeTexImage.
A cached material-based playback mode designed for smoother viewport performance in heavier scenes.
Choose the workflow that fits your project: cleaner native behavior or faster cached playback.
Frame By Plane is inspired by the layered construction of traditional animation.
Before digital compositing, artists created depth by separating backgrounds, characters, foreground elements, shadows and effects onto different physical layers.
This approach appears across animation history:
Frame By Plane brings that layered logic into Blender, making it easy to create depth, parallax, camera movement and animated 2D/2.5D scenes.
This is a Beta release of the new Frame By Plane workflow.
The add-on is already suitable for testing real animation projects, but some systems are still experimental, especially:
Feedback, bug reports and workflow suggestions are welcome.
This version improves the English interface, tooltips, layer thumbnails, color tags and procedural color previews while keeping the native image sequence workflow introduced in version 4.
This extension requests the following permission:
Import image/video sequences and save render frames on disk