Flat UV Mapper brings the rapid, CSG-style (e.g., Source Engine / Hammer Editor) texturing workflow directly into Blender's 3D Viewport. It is designed for level designers and hard-surface modelers who need to quickly apply, scale, align, and manipulate planar UV projections without ever opening the UV Editor.
Key Features:
Shift + Alt + U).Version 1.1.0 is a major feature expansion that transforms Flat UV Mapper into a complete CSG-style texturing toolkit.
New Features:
Shift + Alt + U in Edit Mode, providing instant access to all tools without needing the sidebar.This extension does not require special permissions.