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All Add-ons

Add-on FakeBones
FakeBones

enhance armature visualization.
Add-on by maylog
About What's New Reviews Version History

FakeBones is a Blender addon designed to enhance the visualization of armatures imported from other software (such as Maya, Unreal, etc.). The addon generates spherical and conical empty objects to represent joints and bone connections, respectively, and uses constraints to achieve dynamic stretching effects. The generated empty objects are organized into a FakeBones collection, set as non-selectable and always displayed in front, ensuring they do not interfere with the original armature data while improving the intuitiveness of animation editing. This plugin is based on the principles of https://devtalk.blender.org/t/rigging-orientation-mismatch-between-blender-and-other-dccs/39901 and has been refined thanks to the developer!


What's New

1.0.7 April 30th, 2025

Optimize the runtime logic for creating multiple fake skeletons in the same scene. Support for individually deleting and resizing the corresponding fake bones for each bone.

See all versions


Permissions

This extension does not require special permissions.

Developer
maylog
Rating
(1)
Version
1.0.7
Updated
2 w
Published
April 21st, 2025
Downloads
908
Size
4.1 KB
Compatibility
Blender 4.2  and newer
Website
github.com/mayloglog/FakeBones/tree/main
Report Issues
github.com/mayloglog/FakeBones
License
GNU General Public License v3.0 or later
Animation
...or download and Install from Disk
  • 4.1 KB

Reviews

See all
  • MatrixRex
  • v1.0.7
  • 1 d

Thanks, really removes a lot of pain points when working with external rigs.

5.0

1 review
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