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All Add-ons

Add-on Edit Layers
Edit Layers

Layer-based non-destructive mesh editing stack with branches.
Add-on by Hayashihikaru
About What's New Reviews Version History
Layer stack with branches: toggle, reorder and re-edit any recorded editing step Influence overlay highlights vertices created or moved by the selected layer

Edit Layers adds a layer-based, non-destructive mesh editing stack to Blender. Press Record, model normally with the standard Edit or Sculpt Mode tools, then Commit — the whole session (including topology changes such as extrude, bevel, subdivide and delete) is saved as a layer.

  • Toggle, reorder, re-edit, merge and partially bake layers at any time; downstream layers follow upstream changes, including geometry created later (anchor-relative tracking)
  • Branch the stack at any layer to explore variations, switch instantly, and compare branches side by side
  • Influence overlay highlights the vertices each layer moved or created
  • Edits made without recording are detected automatically and can be adopted into a layer afterwards
  • Records material assignment, smooth/sharp shading, seams, creases and bevel weights (UVs and vertex colors are not recorded)
  • Note: shape keys are mutually exclusive with the stack. A stack cannot be created on a mesh that has shape keys, and adding shape keys while a stack is active is automatically prevented to protect your data — create shape keys after baking the stack
  • English and Japanese UI (follows Blender's language preference)

The stack is stored in the .blend file. Documentation is available via the help button in the panel (opens the project page in your browser).


What's New

1.0.1 July 18th, 2026

This version addresses the review feedback on the previous submission:

  • Package contents: the archive now contains only the add-on files (Python modules and the manifest). Bundled documentation and images were removed; the in-panel help button opens the online documentation instead.
  • Code organization: the single-file implementation was refactored into focused modules (diff engine, stack management, properties, operators, UI, application handlers, i18n) using relative imports. All code comments and docstrings are now in English.
  • Removed the legacy bl_info block and the __main__ guard.

No functional changes — behavior is identical to the previous submission. Verified with 119 automated headless tests on Blender 5.1.1.


Permissions

This extension does not require special permissions.

Developer
Hayashihikaru
Rating
Leave a review
Version
1.0.1
Updated
4 d
Published
July 17th, 2026
Downloads
146
Size
25.8 KB
Compatibility
Blender 5.0 and newer
Website
github.com/yyamada722/edit_layers
Report Issues
github.com/yyamada722/edit_layers/issues
License
GNU General Public License v3.0 or later
Modeling Mesh
...or download and Install from Disk
  • 25.8 KB

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