Blender allows you to save you own .blend file to use on startup.
This is great, but wouldn't it be nice to be able to create your own templates?
Custom Templates allows you to use your own .blend files as template options for new projects.
Your templates will be added in the
File > New
menu and in the Splash Screen (according to preferences).
You can follow this steps to get started.
Instead of being limited to the usual options Blender offers to start a new project (General, 2D Animation, Sculpting, VFX, Video Editing), you will be able to configure your own list of .blend files.
Create your own templates or find the ones that best suit your needs online.
Customize workspaces, preset your usual materials, define additional windows or anything else you would like to have from the beginning.
The only limit is your immagination!
File > New
menu and in the Splash Screen1.6.0
: you can also filter the templates to show in the Splash1.5.0
: Option File > New > Start from...
:
Pick any .blend file as template (optional).blend
files in folder)Add from Custom Templates
menu)1.6.0
: Process your templates to ensure absolute paths for resourcesFile > External Data > Make Paths Absolute
on your template, if relative paths are found.For previous Blender versions, you can install the legacy version.
Tested on all LTS versions from 2.83 to 3.6 (remember to use compatible templates).
External resources in templates:
Be aware that, by default, blender uses relative paths for external resources. Relative paths will not work when opening it as a template.
Now you can easily process your templates to ensure absolute paths are used for external resources, with Custom Templates.
For more details checkout the project's Wiki.
File > External Data > Make Paths Absolute
and save the file.File > Defaults > Ensure absolute paths in templates
This extension requests the following permission:
Import/Export, + from folder, Ensure absolute paths in resources