Quickly copy and paste object transforms relative to your viewport or another object. Perfect for:
- matching the first and last frame of a moving camera shot for seamless looping animations
- reproducing the same lighting setup across similar objects with different orientations
- avoiding constraints and endless influence slider tweaking
Where?
- Viewport → Object → Relative Transform
- OR Viewport → RMB → Relative Transform
Screen-relative
- Requires one selected object
- Restores the stored transform relative to the current viewport or camera view. Location, Rotation, and Scale can be enabled independently.
Object-relative
- Requires two selected objects: select the reference object, then Shift-select the active object (the one receiving the transform)
- Restores the active object using the stored offset relative to the reference object. Location, Rotation, and Scale can be enabled independently.