This add-on is handy.
Any chance this operation can be automated?
It's okay, struggles with duplicated meshes and an inverse option would be nice
Added the inverse option in version 1.1.1. :)
There's not a lot I can do about the duplicate meshes situation, every data block within a specific type (object, mesh) must have a unique name, so the add-on just tries to rename them in order, and subsequent objects will get a .001, .002, etc...
convenient. thanks for the add-on
Perfect for me!
Very useful when dealing with large-scale projects.