This adds a simple operator to copy object names to object data. It will appear in the right-click context menu in the Outliner.
Often, when naming objects (the orange part) it is helpful to give the data (the green part) a matching name. This add-on makes this task much easier.
Add inverted option for copying data name to object.
This extension does not require special permissions.
It's okay, struggles with duplicated meshes and an inverse option would be nice
Added the inverse option in version 1.1.1. :)
There's not a lot I can do about the duplicate meshes situation, every data block within a specific type (object, mesh) must have a unique name, so the add-on just tries to rename them in order, and subsequent objects will get a .001, .002, etc...
Any chance this operation can be automated?