Controller Link is an add-on that lets you use a game controller or gamepad as a real-time input device. It turns controller inputs into animatable properties that can drive bones, geometry nodes, object transforms, and more — enabling intuitive, physical control for animation, rig testing, live performances, and procedural systems.
What makes Controller Link special is it's ability to record inputs into keyframes, it's nodegroup that allow using it in Geometry Nodes, and the fact that it work out of the box with any controller, on Windows, Mac, and Linux.
Features:
How to use:
You can record inputs if you wish. Once you record your inputs, you can use the Bake Animation operator (native to Blender) to keep that recording and be able to make a new one without overriding your work.
No changelog for this release.
This extension does not require special permissions.