This add-on allows you to automatically render from multiple cameras. Instead of setting up and rendering each camera separately, you can select all the cameras you want, and Blender will render each one in order over its specified frame range, saving the outputs in separate folders. This makes producing multiple angles of a scene much faster and more organized.
Use cases:
✅ Rendering multiple angles of a scene (single frame or animation), such as product shots. Just place your objects in the scene and render the same angles with one click.
✅ Test shots or previews where you want to render multiple viewpoints at once.
✅ Multi-camera animations like TV sequences or music videos, where each camera covers a specific portion of the timeline.
✅ Easier editing, as each camera produces a separate output (like raw footage), making it simple to choose and edit later.
How files are saved and organized:

The add-on creates a separate folder for each camera and saves the rendered files inside it. File names start with the camera name, and the frame number is added automatically, keeping everything organized and easy to identify. The storage location and folder structure follow the Output Path set in the Output Properties.
🔸Modal rendering engine added with real-time progress tracking and status updates.
🔸New Select All, Deselect All, and Invert Selection operators for faster camera management.
🔸A "Set as Active Camera" button added to each list item for quick preview switching.
🔸Subfolder creation is now a toggleable option in a separate Output Options sub-panel.
This extension requests the following permission:
Create output folders for rendered frames
Great plugin. But if each camera only renders one image, can we not create a new folder?
Done!
just what the doctor ordered. this is great. thank you.