This addon adds a button to the Asset Browser header that allows you to add all selected assets to the scene at the 3D cursor location.
Features:
- Adds assets from external .blend files (User Library, custom libraries).
- Adds assets from the current file (creates copies).
- The first asset is placed exactly at the 3D cursor position; subsequent assets are placed to the right along the X axis. Rows are automatically created when adding more than 10 assets, with additional rows extending along the Y axis.
- Adjustable spacing between assets (default: 0.5).
- Automatically removes duplicate materials, replacing them with originals.
Usage:
- Open the Asset Browser.
- Select one or more assets (hold Shift or Ctrl for multiple selection).
- Click the "Add Selected Assets" button in the Asset Browser header.
- Adjust the spacing value next to the button if needed.
Assets will be added to the scene at the 3D cursor location.
Button Location:
The button appears in the Asset Browser header, to the right of existing buttons.
Reason for the .001 suffix:
- When an asset is added to the scene programmatically, Blender marks it as "Mark Asset". To remove this mark, you need to create a duplicate and delete the original. However, the duplicate then receives a numeric suffix (.001) in its name.
Contributions:
- Original concept and base implementation: sereda.
- Assistant and improvements: AI Assistant (Claude/DeepSeek).