Changes in this release:
What it does: Complete optimization toolkit for game engines (Unity/Unreal), featuring mesh decimation, LOD generation, dual UV unwrapping, vertex merging, and batch optimization presets.
Requirements: Blender 4.2.0 or later
Initial Release - Asset Optimizer v1.0.1
🎉 NEW FEATURES: • One-click batch optimization with 4 presets (CAD Import, Game Asset, VR Optimized, Custom) • Automated LOD generation (2-8 levels) with Unity/Unreal Engine naming conventions • Dual UV unwrapping system (UV0 for textures, UV1 for lightmaps) • Smart mesh decimation with 3 algorithms (Collapse, Un-Subdivide, Planar) • Intelligent vertex merging with sharp edge preservation • Multi-object batch processing for all operations
🎯 TARGET ENGINES: • Unity - Auto LOD Group hierarchy with proper naming • Unreal Engine - LOD naming convention support
🔧 TECHNICAL: • Blender 4.2.0+ compatible • GPL-3.0-or-later license • Full extension format compliance • Works in Object mode on mesh objects
📦 PERFECT FOR:
• Game asset optimization
• VR application development
• CAD model cleanup (STEP, IGES, STL imports)
• Performance optimization workflows